answer_callback_query#
-
template<class Connector>
api_result<boolean_t, Connector&&> answer_callback_query(Connector &&connector, answer_callback_query_args_t args)#
-
template<class Connector>
api_result<boolean_t, Connector&&> call(Connector &&connector, answer_callback_query_args_t args)# connector
is any object satisfying connector concept.Use this method to send answers to callback queries sent from inline keyboards. The answer will be displayed to the user as a notification at the top of the chat screen or as an alert. On success, True is returned.
-
struct answer_callback_query_args_t#
Arguments that should be passed to
answer_callback_query()
.Unique identifier for the query to be answered
-
optional_t<string_t> text#
Text of the notification. If not specified, nothing will be shown to the user, 0-200 characters
-
optional_t<boolean_t> show_alert#
If true, an alert will be shown by the client instead of a notification at the top of the chat screen. Defaults to false.
-
optional_t<string_t> url#
URL that will be opened by the user’s client. If you have created a Game and accepted the conditions via @Botfather, specify the URL that opens your game — note that this will only work if the query comes from a callback_game button.Otherwise, you may use links like t.me/your_bot?start=XXXX that open your bot with a parameter.
-
optional_t<integer_t> cache_time#
The maximum amount of time in seconds that the result of the callback query may be cached client-side. Telegram apps will support caching starting in version 3.14. Defaults to 0.
-
optional_t<string_t> text#